With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
A week ago, Microsoft teased a new update to DirectX 12 for developers that will usher in "a new era of performance and efficiency." Today, we've got more details on what the new 'Work Graphs' entail ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
An updated version of Ashes of the Singularity's DirectX 12 benchmark, and the results don't favor Nvidia in that API. Are we seeing the start of a new performance trend, or is this an early outlier?
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