It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
GameSpot may get a commission from retail offers. Ubisoft is using AI hoping to create a new kind of NPC that players can have more in-depth conversations with beyond predetermined lines of dialogue.
AI-driven NPCs now adapt to player choices, creating dynamic personalities, memories, and responses that feel lifelike and ...
Non-player characters (NPCs) in video games generally have a pretty limited range. They might have a restricted number of canned responses to your questions but generally act as cannon fodder or story ...
LOS ANGELES — For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence technology ...
I just had a conversation with an in-game NPC that could easily appear scripted. Except it wasn't, at all. I asked a question, the NPC answered, and all thanks to Nvidia's ACE technology and Convai.