An algorithmic way of describing a texture. Unlike a bitmapped texture, in which the texture is represented as a bitmap, a procedural texture describes the texture mathematically. Although not widely ...
Someone sent me a link to an article on bit-tech about procedural textures. Now, I have heard of procedural textures before, but, until now, that was all it was: talk. Nice demos.<BR><BR>This is an ...
LOS ANGELES, CA - MARCH 3rd, 2006 - Naked Sky Entertainment announced today that it has licensed Allegorithmic's ProFX procedural texture authoring and rendering system for its upcoming title ...
San Diego - Aug. 7, 2007 - Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content, today announced ProFX 2.6, the newest version of its patented ...
A texture that is described in three dimensions. It can be created as a "stack" of 2D bitmapped textures or as a 3D procedural texture. When an object with volumetric texture is sliced in half, the ...
Allegorithmic has followed up on the announcement that its texture authoring MaPZone software had been upraded with news that its procedural texture generating tech ProFX had also hit version 2.6. Key ...
I have a 3 layer composite shader that I am working with. I need to adjust the tiling (it tiles to much) on the object it is attached to. I tried using the UVW modifier on the poly but changing the ...
Ready At Dawn, known for PSP titles Daxter and God of War, has chosen Allegorithmic's advanced procedural texturing tools ProFX to create its very first title for new-generation platforms. Ready At ...