In late 1999, Rayman 2: The Great Escape hit the PC and console markets, bringing clever design, varied gameplay, and some of the freshest ideas seen in a 3D platformer. The game was not only one of ...
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How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
Rayman, as a character, was fully created by the French game designer Michel Ancel during his teenage years. When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page ...
Childhood may be a bit awkward, but it has its interesting moments. The first time you rode your bike without training wheels. The first time you had a scoop of ice cream. Hell, even the first time ...
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