Great mobile game design is a little like a great film soundtrack – if it’s done well, you shouldn’t notice it. Unfortunately, this also makes it all too easy to overlook the amazing detail that goes ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
Cara is a graduate of NYU's Game Design program with a love for all things narrative and gaming. Following the bloodbath in Clair Obscur's opening, the area in which Gustave finds himself is ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
Amidst the disappointing news of the cancellation of Respawn Entertainment's Star Wars shooter, I’ve been playing an old classic, albeit one with a new coat of paint. The remaster of the 1995 classic ...
Mobile game development is a process that rarely results in instant success. More often than not, especially in the world of live updates, a game’s initial release will see a high churn rate as ...
It might seem ironic given its status as one of the world’s most ubiquitous games, but there’s quite a lot we don’t know aboutSkyrim. Up until now, we’ve never heard many details about what changed ...
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